Hello everyone
I thought I'd start the ball rolling on my worklog, I have been lurking for a while reading and pestering @LCandell via PM occasionally
I came here by chance when I found the old family Wii in a cupboard (was jailbroken waaaaay back using an exploit on a certain gamedisc when it was discovered). I wanted to resurrect it and having lost the SD card I was searching for the latest info.
Then my eyes were opened to Wii portables, I was blown away! There are some very talented people here, I'm in awe.
I'm late to the party I know, but in preparation for the Wii portable I hope to build I decided to repurpose an old Pi 3b (found in the same cupboard lol).
So the Wii-Pi began. I opted to use a broken Wii U gamepad found on a well known auction site, I wanted a rapid build platform, and I quite like them to be honest.
I'm walking in the footprints of giants as there are quite a few guides and builds out there so no real credit to claim but thought I'd share my experience.
I will edit this post as I get time to update.
Sorry for the long winded intro
Case and controls:
Wii U Gamepad
Arduino pro micro as USB gamepad
Display:
6.5" AT065TN14 with RTD2660 based driver board
(IPS was out of my budget unfortunately maybe for the Wii)
Connectivity:
1x USB A (host)
1x micro USB (charging)
3.5mm Switched audio jack socket
Pi built in Bluetooth and WiFi
Sound:
Cheap USB DAC
PAM8403
10k Dual taper wheel potentiometer
Gamepad built in speakers and mic
Power:
5000mah Single cell Lipo (cheap powerbank)
Battery monitoring (safe shutdown hopefully) using the arduino's spare A2D - over I2C to the Pi, possibly using mintypi software (still researching this)
The "victim"
(Excuse the repurposed Holidays table cover that features throughout
)
Trial fit up, tight but should be workable
Goodbye joystick connectors, hello flying leads (glad I did it but not glad I did it so early on, they were cause of many unrepeatable words throughout)

I ditched the LCD frame and made up a backplate to secure it and mount stuff to.
Slowly getting there, but lots left to do, resisting the urge to play it.... and waiting on a few bits to arrive.
Ok the urge overcame me and I thought I'd better check everything was still alive and things worked (well that was my reasoning anyway, and a thorough test would need to run a rom... right?)
Thank you for getting this far.
To be continued...
I thought I'd start the ball rolling on my worklog, I have been lurking for a while reading and pestering @LCandell via PM occasionally

I came here by chance when I found the old family Wii in a cupboard (was jailbroken waaaaay back using an exploit on a certain gamedisc when it was discovered). I wanted to resurrect it and having lost the SD card I was searching for the latest info.
Then my eyes were opened to Wii portables, I was blown away! There are some very talented people here, I'm in awe.
I'm late to the party I know, but in preparation for the Wii portable I hope to build I decided to repurpose an old Pi 3b (found in the same cupboard lol).
So the Wii-Pi began. I opted to use a broken Wii U gamepad found on a well known auction site, I wanted a rapid build platform, and I quite like them to be honest.
I'm walking in the footprints of giants as there are quite a few guides and builds out there so no real credit to claim but thought I'd share my experience.
I will edit this post as I get time to update.
Sorry for the long winded intro

Case and controls:
Wii U Gamepad
Arduino pro micro as USB gamepad
Display:
6.5" AT065TN14 with RTD2660 based driver board
(IPS was out of my budget unfortunately maybe for the Wii)
Connectivity:
1x USB A (host)
1x micro USB (charging)
3.5mm Switched audio jack socket
Pi built in Bluetooth and WiFi
Sound:
Cheap USB DAC
PAM8403
10k Dual taper wheel potentiometer
Gamepad built in speakers and mic
Power:
5000mah Single cell Lipo (cheap powerbank)
Battery monitoring (safe shutdown hopefully) using the arduino's spare A2D - over I2C to the Pi, possibly using mintypi software (still researching this)
The "victim"
(Excuse the repurposed Holidays table cover that features throughout

Trial fit up, tight but should be workable
Goodbye joystick connectors, hello flying leads (glad I did it but not glad I did it so early on, they were cause of many unrepeatable words throughout)

I ditched the LCD frame and made up a backplate to secure it and mount stuff to.
Slowly getting there, but lots left to do, resisting the urge to play it.... and waiting on a few bits to arrive.
Ok the urge overcame me and I thought I'd better check everything was still alive and things worked (well that was my reasoning anyway, and a thorough test would need to run a rom... right?)

Thank you for getting this far.
To be continued...
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