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Worklog My first GCp

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This may be a shot in the dark, but why not clamp it down with a rubber clamp then, once you have sufficient pressure, epoxy it to the board to ensure that the pressure remains constant.
I already tried it but there is no equal presure on the entire connector. I think that a better solution is have another megadrive :c
 
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I already tried it but there is no equal presure on the entire connector. I think that a better solution is have another megadrive :c
You may be right, and I think they are on back order from badassconsoles. You could try posting in the buying/selling section?
 
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Importante update!
Finally! I made it works!

my wasp fusion works flawlesly!, now the controller with "maybe" auto turn off when i connect the first player on my "gamecube multitap"

Ps:
I forgot to vive thanks to providencial for the megadrive
 
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UPDATE

I have a short time to work in the console right now, I'm creating a 3d printing service to sell so need to keep the webpage and capture clients.

so..
IMG_20160418_020424.jpg
IMG_20160418_020436.jpg


I relocated once again que " modular multitap" connection .

IMG_20160418_023927.jpg


and also re-rewire the usb connector because lastly i was having a lot of problems with it. so...

IMG_20160418_025049.jpg

to.

IMG_20160418_043852.jpg


IMG_20160418_023933.jpg


ps: the blue metal thing in the middle of the table (nearly the sd) is the "trompe" the musical instrumenta dat plays the "toing" sound hahaha
 
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Hi guys. here with a little "problem"


When the gc autoboots on swiss the screen turns white like un the video and i can navigate but blinded.

If GC autoload and run swiss over replay menú nothing wrong happends.

I checked que swiss resolución and tried in 480i, 480p and auto and its the same
 

Aurelio

ᕕ( ᐛ )ᕗ
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Ok then can you try it on another monitor or a tv? If you get the same error can you try to load the swiss updater? It should be easier to load it if you put only that in your SD card :D
Also check if you have connected something to the DetectCable pin of the digital output by mistake (see http://gamesx.com/wiki/doku.php?id=av:nintendodigitalav for reference). If the gamecube sees an high level on that pin then Swiss automatically output 480p that doesn't work on composite video.
 
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Update number... I dont know

working in the final audio solution for my portable.
I will use the 3ds volume potenciometer to get lower or higher audio.
Actually i have 2 audio amps for every channel because the Hxj8002 chip audio output is mono.
IMG_20160426_021731.jpg



the screen part with amplifiers finished, only i need to close all and make the expansion case for screen.
IMG_20160426_223524.jpg

here is a little video...


i have a little question about sound amp

If I relocate que audio after the gamecube's audio amp(on output), i need to put 5v on it to have sound?
 

bentomo

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This one is starting to look pretty sick!
 

ShockSlayer

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If you're grabbing audio directly from the AVE-DOL then you don't need to put 5v anywhere.
 
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If you're grabbing audio directly from the AVE-DOL then you don't need to put 5v anywhere.
sure, but i would like to get a little more power on sound output but the amps works fine with 5v. i was thinking that if i apply Tchay's audio fix maybe i'll have more volume for speakers cause they are a little slow
 
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soon i'll update my worklog.... need to whow you a little things :B
 
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I really would like to continue this portable. but i dont have time and money :'(
 
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Today Panchuflenks stopped by my work and picked up a TI regulator he needs to continue with this project!

He has also gotten over a filament drought for his 3d printer.

Please all bully (or encourage?) him to get back on the portable!
 
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