Worklog Wii RVK-01 Compendium (Released!)

Discussion in 'Wii' started by ShockSlayer, Mar 3, 2016.

  1. ShockSlayer Ivan - the tyranny of evil men . .

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    compendium_banner.png
    ...a massive undertaking using modern technology to bring forth a new era of portablizing.​


    The basic premise is to use a sanded motherboard that has been scanned into high res images to figure out where everything on the motherboard goes. This allows us to (almost) completely understand the Wii from a hardware perspective, so that we can trim it as much as we want and have a visual reference to rewire it without any mistakes.

    As a whole, it will eventually be released to the public as a completed entity. We will also be formatting and releasing the information within as a series of individual guides, to simplify things.

    For now though, as everyone currently working on it is on BitBuilt; we'll keep a changelog here in this thread so we know who's doing what, and to keep a log of what's getting done when.

    Credits:

    Shank - massive amounts of time and labor put into expanding the compendium. He's done a bit of everything and a lot of everything. Knows more about the Wii than the average bear.

    Bentomo - the man behind the sandpaper. Sanded the first motherboard down to the internal layer(!) and scanned them in. Has developed the ability to sand full motherboards in one swipe.

    Gman - has taken the compendium and run with it; enacting the first trims and tests and growing the information within. Will likely fit the motherboard inside an Altoids tin at this rate.

    ShockSlayer - set up the dropbox, .pdn files, layer infrastructure, color keys, scan alignments, and got everyone together. Puts out a lot of effort to play Melee a specific way.

    Nold - converted the .pdn to .xcf

    (if I forgot anyone or anything lemme know)
     
    Last edited by a moderator: Mar 23, 2018
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  2. ShockSlayer Ivan - the tyranny of evil men . .

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    Update 1 - Added top and bottom silkscreen layers.
     
  3. Gman RTFDS Staff Member . . . . .

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    The compendium is so glorious I wanna show my mom every single layer. Was there anything ever this glorious put together back in the GameCube era?
     
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  4. Noah The Manager Staff Member . . .

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    Nope. Scans exist of the GameCube (partially?) sanded but I don't think anyone took the time to plot out each line and see what voltage it's running at.

    Closest thing to this in any form was probably Beta's 64 reference.
     
  5. ShockSlayer Ivan - the tyranny of evil men . .

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    We never needed one because Ashen actually has Xray vision.
     
  6. ShockSlayer Ivan - the tyranny of evil men . .

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    Update 2 - The thread goes relatively unused, despite the compendium receiving updates. SS adds a layer for DD numbers.
     
  7. ShockSlayer Ivan - the tyranny of evil men . .

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    Public release draws near.
     
  8. ShockSlayer Ivan - the tyranny of evil men . .

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    Released! Download links added to the first post.
     
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  9. dark_samus .

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    Eh... Maybe I'm just doing it wrong, but how do I open this? It downloaded as a .txt, but when opened it mentioned PDNimage or something like that... So paint.NET then I guess? Might be good info for the OP ;)
     
  10. ShockSlayer Ivan - the tyranny of evil men . .

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    Updated.
     
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  11. cheese the tallest memer in town Staff Member . . .

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    Added GIMP version (thanks @Nold!)
     
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  12. Honzapat .

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    Is there rvl-001 compendium?
     
  13. dabinda .

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    I like that ! Thank you for the work done. This is true for all four Wii layer boards?
     
  14. cheese the tallest memer in town Staff Member . . .

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    There are minor changes between the revisions, but for the most part they are identical to this one
     

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