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  1. JacksonS

    Classic+ Initial Release

    Hey, your pinout mapping is correct. And yes, EN should be connected to 3.3V. It looks like you may not have programmed the microcontroller initially. Before you can use the homebrew app, you’ll need to program the board using a PICkit 3. It connects to the board via the 6-pin header to the...
  2. JacksonS

    Release A Hardware NES Emulator (sort of)

    I thought I'd share a project I've been working on this semester for school (it's pretty cool): This is basically a partial NES emulator that can play music but not generate graphics. It's implemented entirely in SystemVerilog for the Nexys 4 DDR board, but it doesn't use too many resources...
  3. JacksonS

    Release Wii Bluetooth Replacement

    Hi everyone, Summer has just about come to an end and I'm finally able to release the project that took up most of my time. As the name suggests, this project intends to fully replace the Wii's Bluetooth module and add lots of new controller options some people may find useful. Firstly, all...
  4. JacksonS

    Slimmest USB drive

    If that's the same one I used it also heats up immensely as long as it's powered. Samsung FIT is good though.
  5. JacksonS

    Question WiiMote Trim Troubleshooting

    I can't tell you exactly what to do but I know that there are multiple 3.3V rails on that Wii Remote and you will probably need to power them all individually since the regulator has been removed. You may have to compare this board with a working Wii Remote of the same type to figure out where...
  6. JacksonS

    Question Wiimote not turning on

    @Aurelio I think you are right, that is almost the same sensor found in the Motion Plus accessory. The pressure-sensitivity may be in a nearby passive component rather than the gyro sensor. Or the gyro sensor sensor has a short in it and pressure somehow relieves it. Either way, I think...
  7. JacksonS

    Question Wiimote not turning on

    Can you take a clearer picture? It's hard to tell what that component might be since most Wii Remotes are different.
  8. JacksonS

    Worklog Luwiigi Portable Worklog!

    The original Wiimote uses shorting to a common node rather than GND to detect button presses which seems to be the source of the problem. I've had issues in the past connecting Wiimote button inputs to other controller inputs but I haven't looked into a solution beyond using bus switches. You...
  9. JacksonS

    Wii U Battery Dissection and Improvement

    The charging IC on a Gamepad is a TPS65070 with a maximum draw of 2A on the battery input. Given that and how long the battery usually lasts, I think 1C is more than enough for the 3600 mAh battery and probably the original battery too.
  10. JacksonS

    Classic+ Initial Release

    Unfortunately no. Doing that requires extra hardware on any Wii Remote.
  11. JacksonS

    Gamecube Themed Joycons

    The etched buttons are especially awesome. Even 3rd party replacement shells don't offer that. Nice job!
  12. JacksonS

    Question Programming PIC

    Sounds like maybe one of the MCLR/VDD/VSS pins are not connected. I would touch up the pins with a soldering iron and flux. You should be able to see on the side of the IC if the pins make a good connection with the board.
  13. JacksonS

    Question Programming PIC

    Try powering it externally. Powering from the PICkit almost never works for me, especially when it's powering another chip alongside the PIC.
  14. JacksonS

    Question Questioning the possibility of turning a Gamecube controller into a Joy Con, need help from veterans

    The original idea OP posted looks interesting. There's plenty of information already available about the Joy-Con design, so making a custom PCB wouldn't be too hard. The crucial parts are the BCM20734 Bluetooth chip, charging IC, EEPROM, and IMU. Those are all probably pretty easy to deal with...
  15. JacksonS

    Classic+ Initial Release

    IR camera emulation uses the right joystick to control the pointer. Classic Controller already uses the right joystick but Nunchuk does not - that is why the pointer only works in Nunchuk mode.
  16. JacksonS

    Classic+ Initial Release

    Classic+ now supports IR camera emulation as well. It can be controlled using the right joystick only in Nunchuk mode. The original IR camera needs to be removed for emulation to work, but you can disable emulation entirely in the homebrew app if you don't want it to interfere with the original...
  17. JacksonS

    Classic+ Initial Release

    Yep. The original Nunchuk doesn't work with SNES Classic, so it needs to be in Classic Controller mode. It's not the same protocol used on Wii/Wii U but it's not very different either. The original Classic Controllers as well as the SNES Classic controllers have the ability to work in either mode.
  18. JacksonS

    Classic+ Initial Release

    Classic+ now supports SNES Classic. NES Classic should work too but I don't have one to test.
  19. JacksonS

    Audio Amp Recommendations

    700mW rectangular speakers like these work best for me.
  20. JacksonS

    Audio Amp Recommendations

    I think the LM49270 is a good choice even without the headphones. It requires very few external components except for the microcontroller. My code has slider functionality too.
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