- Joined
- May 11, 2020
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- 13
I am using a GBoy Rev3. Gamecube games work perfectly, and the button tester shows the controller working fine.
Virtual console and Wii titles exhibit strange controller behaviors in games that support gamecube controls, even when GC2Wiimote is disabled in the per-game configuration menu.
The issue seems to be double inputs from button presses and odd stuttering when tilting sticks.
This is an issue Ive had since BBloader, and it makes most Wii games with standard controls unplayable. Ive just avoided Wii games up to this point but Im starting to really want to make this library available.
Ive tried playing new super mario bros wii (which does not support gamecube controls) using the same config settings and it does not behave as if there is a wiimote connected (no responses from button presses) but when booting DBZ:BT3, it gives me a prompt that suggests Im using a Wiimote. not sure if the game always says that though.
I have the MX chip installed but not bluetooth, if that is relevant. bluetooth is turned off in the per-game config.
Virtual console and Wii titles exhibit strange controller behaviors in games that support gamecube controls, even when GC2Wiimote is disabled in the per-game configuration menu.
The issue seems to be double inputs from button presses and odd stuttering when tilting sticks.
This is an issue Ive had since BBloader, and it makes most Wii games with standard controls unplayable. Ive just avoided Wii games up to this point but Im starting to really want to make this library available.
Ive tried playing new super mario bros wii (which does not support gamecube controls) using the same config settings and it does not behave as if there is a wiimote connected (no responses from button presses) but when booting DBZ:BT3, it gives me a prompt that suggests Im using a Wiimote. not sure if the game always says that though.
I have the MX chip installed but not bluetooth, if that is relevant. bluetooth is turned off in the per-game config.