Bayou
.
- Joined
- Dec 4, 2023
- Messages
- 35
- Likes
- 7
After an extended period of studying relevant knowledge here, I decided to proceed with the OMGWTF trim, and it was successful!
However, subsequent attempts to further reduce the size led to the demise of the Wii. The CPU and GPU heat up when powered on, but there is no video output. After extensive testing, I had to reluctantly accept the fact—damage may have occurred during the migration of AVE and NAND.
Learning from this, I resolved to complete the AVE and NAND migration before trimming. Unfortunately, due to my negligence, the NAND was once again damaged.
Determined not to give up, I decided to continue and began my third attempt. Lacking knowledge in 3D model construction and printing, I opted to experiment with a third-party GB shell. I used Photoshop to showcase some of my ideas.
It utilizes a 3.5-inch VGA LCD screen and has the capability to switch to HDMI video output for connection to a television, similar to the Switch.
I designed three versions, placing shoulder buttons on the front for two versions and using 3DS joysticks. The Switch joystick was too tall for me. However, after letting these designs sit for a while and reviewing them, I suddenly realized that having too many buttons on the front might not be ideal. In the end, I chose the second version.
I moved the shoulder buttons back to the back, placed a 3DS joystick where the D-pad would be, used a small eight-directional button below instead of the D-pad, and incorporated the right joystick from the New 3DS to meet the requirements of miniaturization.
Next, I encountered an issue with the New 3DS right joystick. Despite its small size, it seems to be an unusual joystick. I purchased two, only to discover it has 4 pins and doesn't match what I thought were V+, V-, X, Y. In the process, I disassembled my New 3DS and found it lacks GND. Perhaps I should consider the joystick from the PSP Go, but it has 6 pins?
However, subsequent attempts to further reduce the size led to the demise of the Wii. The CPU and GPU heat up when powered on, but there is no video output. After extensive testing, I had to reluctantly accept the fact—damage may have occurred during the migration of AVE and NAND.
Learning from this, I resolved to complete the AVE and NAND migration before trimming. Unfortunately, due to my negligence, the NAND was once again damaged.
Determined not to give up, I decided to continue and began my third attempt. Lacking knowledge in 3D model construction and printing, I opted to experiment with a third-party GB shell. I used Photoshop to showcase some of my ideas.
It utilizes a 3.5-inch VGA LCD screen and has the capability to switch to HDMI video output for connection to a television, similar to the Switch.
I designed three versions, placing shoulder buttons on the front for two versions and using 3DS joysticks. The Switch joystick was too tall for me. However, after letting these designs sit for a while and reviewing them, I suddenly realized that having too many buttons on the front might not be ideal. In the end, I chose the second version.
I moved the shoulder buttons back to the back, placed a 3DS joystick where the D-pad would be, used a small eight-directional button below instead of the D-pad, and incorporated the right joystick from the New 3DS to meet the requirements of miniaturization.
Next, I encountered an issue with the New 3DS right joystick. Despite its small size, it seems to be an unusual joystick. I purchased two, only to discover it has 4 pins and doesn't match what I thought were V+, V-, X, Y. In the process, I disassembled my New 3DS and found it lacks GND. Perhaps I should consider the joystick from the PSP Go, but it has 6 pins?