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  1. Viilmo

    Solved Vga double image

    What screen and driverboard are you using? It might work with another one
  2. Viilmo

    Solved Vga double image

    I'm don't really know much about the ps2, but if you get a 480p output it should be fine. Is it just the menu or do games have the same issue?
  3. Viilmo

    Solved Vga double image

    Those double lines are from deinterlacing the 480i signal. I had the same lines when trying to play my pal version of Super Mario Sunshine via VGA.
  4. Viilmo

    Solved Individual game issues on trimmed wii

    Try twisting them more with a drill, they seem lose (maybe its the pic quality im not sure)
  5. Viilmo

    Worklog First portable and first Ashida build

    The board slice might be a problem since 1v8 resistance is too low. Remove all components you have on the side that you sliced through as they could also be causing a short.
  6. Viilmo

    Worklog Wii U R&D Thread (WURD)

  7. Viilmo

    Worklog Attempting to put a Wii in a Wii U Gamepad

    I have wiimmfi working on my portable using an beta version of Hiirda. I patched the wbfs file on my pc, instead of using Priiloader. You can get the beta version of Hiirda by sending a DM to Aurelio.
  8. Viilmo

    Model [Guide / Release] Noldendo Wii Miicro - v1.1

    @CrazyGadget does ship internationally, but expect shipping to be a little more expensive (had to pay $17 shipping and 10€ toll)
  9. Viilmo

    mcat's G-Boy worklog

    The pins are H and VSync
  10. Viilmo

    mcat's G-Boy worklog

    The AVE is still salvagable from what I see. You could carefully use a dremel and grind into the chip to reveal the leadframe which you could solder to. I did this myself as you can see (ignore the shit on the left) and there really is no harm trying to fix something thats broken
  11. Viilmo

    Worklog Wii U R&D Thread (WURD)

    I'm loving the progress on this, as I am also interested in making a Wii U portable. Some ideas I have on my mind while thinking about making one: The Wii U Gamepad uses a 50pin screen connector. Maybe it's possible to use a smaller screen at 5inch with the same resolution. As you said the Wii...
  12. Viilmo

    Solved Why is the Wii not turning on?

    Also just so you don't make that mistake like others unfortunatly have, if you're wiring 2 batteries, you have to wire them in parallel. Connecting them in series WILL kill your PMS
  13. Viilmo

    Solved Why is the Wii not turning on?

    Is the board even sanded? What resistances are you measuring? What voltages are you getting? There is way too much exposed wire which could cause a short
  14. Viilmo

    Worklog The LIGHTNiiNG - BLOCKED

    The thing is also that Redherring managed to resolder the gpu successfully on a Nintendo Vegas, but it still didn't boot. There must be another thing we're missing (atleast on the Vegas, The Lightiing may not have such a problem).
  15. Viilmo

    Worklog The s-WII-ch (my first Wii portable)

    The little holes are called vias and unfortunatly I don't think they are the problem
  16. Viilmo

    Worklog The s-WII-ch (my first Wii portable)

    Trim line looks good to me, but be careful at the top not to hit the nand traces
  17. Viilmo

    Worklog The WiiCube

    Did it have a heatsink on? Does it still have power in the battery?
  18. Viilmo

    Worklog [2023 Contest Entry] Playskool64 (name pending)

    Frankenstein > 3D Printing It just has that feel to it
  19. Viilmo

    RVLoader v2.1

    Wouldn't it say "No sync" then like when going to the Wii Menu
  20. Viilmo

    RVLoader v2.1

    The game boots up and I can hear it and can hear the navigation of the menu, but has a black screen so I don't see anything
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