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  1. YveltalGriffin

    Worklog Some PS2 Project

    Right there with you, every place has their own preferred way to do things. Hopefully JLC's VIPPO is decent! The preview pics they post online do show dimples, so it's probably not quite as good as a big-time fabhouse. But hey, can't argue with free! :P
  2. YveltalGriffin

    Worklog Some PS2 Project

    This worklog has been an absolute joy to read! Really professional designs and great workmanship-- can't wait to see your assembly process. Clever idea to use an inverter on the DSP CE line! Out of curiosity, why wouldn't nonconductive fill be suitable for the BGAs in your design? I was under...
  3. YveltalGriffin

    Worklog GameCube portable in Year of our lord 2023

    I think they're all in stock again. Nature is healing! BQ25895, TLV62095 and TPS61232
  4. YveltalGriffin

    Worklog The last one, 3rd ps2 portable

    Just for future reference, that's a PAM8803 amplifier. "PAM8803" or "4Ω 3w amp" are the best search keywords and it's available on eBay and Amazon.
  5. YveltalGriffin

    Worklog N64HH - N64 Portable

    R6 on your PIF breakout board appears to be labeled "01Y", which means 1Ω. It should be 1kΩ based on the trimming guide. Maybe you should verify all the resistor values on the PIF board?
  6. YveltalGriffin

    [Release] Shinobi Scaler

    LINK TO GITHUB REPO Shinobi Scaler 2 is a reimagined, miniaturized GBS8200 for portablizers. Like the original GBS8200, it can convert 240p and 480i RGBs to 480p/720p/960p/1080p VGA, making it perfect for connecting retro video game consoles to modern LCDs. Features 50 x 47mm 4-layer PCB...
  7. YveltalGriffin

    Worklog N64HH - N64 Portable

    Another Akira method convert! Love to see it. Be sure to run some long-duration gameplay tests. Sometimes the mobo boots, but won't be perfectly stable in-game when loading cart data. I solved it on mine by adding some more decoupling caps and an extra Vterm wire next to the termination resistors.
  8. YveltalGriffin

    Worklog N64HH - N64 Portable

    The exact wire gauge is not critical. 34AWG will be fine. No glue needed! The components are held in place by the wires. Super glue would probably just get in the way of making solid joints.
  9. YveltalGriffin

    Worklog N64HH - N64 Portable

    When manually wiring RDRAM stuff you need to keep all wires as short and direct as possible, without crossing any wires. If you are wiring up an external PCB (like the jumper pak or an expansion pak) you usually have to add parallel GND wires next to each RDRAM signal too. Seconding...
  10. YveltalGriffin

    Ghosts αSNES

    Small Shinobi scaler update! Here it is pasted up... ...and here's the fully assembled board! Yes, the H-Sync/V-Sync buffer is backwards. I swapped it around right after. My SDRAM footprint was 0.508mm pitch instead of 0.500mm. I fell for one of UltraLibrarian's classic blunders! Darn...
  11. YveltalGriffin

    Question Removed LD0 how screwed am i

    Do not solder that part onto the original LDO's footprint. It has a different pinout and will not work. The LDO on the Wii has Vout on pin 3 and the tab. Some motherboards use a Sharp PQ070XHA2 regulator, and some use a Richtek RT9009. You can purchase a replacement RT9009 from Win-Source...
  12. YveltalGriffin

    Best Flex PCB manufacturers

    I get my FPCs from two places, GoldPhoenix and PCBWay. Each service has pros and cons. GoldPhoenix FPC Pool service (opens every few days, closes after a few days or when pool is full) Super duper cheap, only $1.20 per square inch 1/2 layers, ENIG, 0.1mm thickness, 0.5oz/in² copper and 5/5mil...
  13. YveltalGriffin

    Ghosts αSNES

    PCBs arrived! Right now I'm waiting on the parts for the Shinobi scaler to get here. In the meantime I started fleshing out the audio system for the portable. The 1-Chip SNES has a pretty straightforward audio setup: the S-APU generates I2S, which is converted to analog audio by a DAC on the...
  14. YveltalGriffin

    Worklog [2022 Contest Entry] PS2DMG - Contest Entry 2022 - Worklog

    ChinaMxin on AliExpress has all three versions of the IP2721 in stock! Regular IP2721: 5V, 15V, 20V IP2721_MAX12: 5V, 9V, 12V IP2721_D: 5V, 9V, 12V, 15V, 20V New datasheet that includes info on the D version. The new IP2721_D version uses both the SEL and SELP pins to set the negotiated...
  15. YveltalGriffin

    Worklog ScrambledFrequency's Wii R&D Thread.

    The datasheet for the part you're using will often have a recommended layout and/or a list of layout guidelines. Often you can just copy the provided layout if you aren't comfortable winging it! Also, here are two application notes I really like that walk you through making a good switching...
  16. YveltalGriffin

    Ghosts αSNES

    Welp, got sidetracked with other projects for a while... My new SNES and scaler PCBs should be here in a few days; in the meantime, I've done some preliminary CAD work in Fusion 360. The case is around 190x97x33mm and has original size SNES D-pad and face buttons. My initial attempts were...
  17. YveltalGriffin

    Ghosts αSNES

    Well, I struggled with the original TV5725 and SDRAM layout for a week and a half... I even had a dream about the final PCB being a compact square, and was pretty frustrated I couldn't make the board match the form factor in my mind's eye. And I was hesitant to alter the SDRAM layout, since it...
  18. YveltalGriffin

    Worklog Nintendo Vegas

    Yep, a single custom PCB will never be able to beat the OMEGA when it comes to size (especially since OMEGAs "stack" the NAND and AVE under the RAM and CPU.) But it'll open the door to more integrated builds, like a single-PCB portable with regulation/charging, GC+, and direct drive all on one...
  19. YveltalGriffin

    Ghosts αSNES

    Small update, mostly PCB design stuff this time! All the errors in my αSNES mobo prototype have been fixed. This includes the various pins incorrectly connected to 5V or GND, missing video passives, and the other tweaks I mentioned in my last post, like powering the loudspeakers from 5V to get...
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