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  1. loopj

    Question RVL AMP presses volume up constantly

    Can you post an updated photo of those wires soldered to the Wii and the RVL-Amp
  2. loopj

    Question RVL AMP presses volume up constantly

    You'll be soldering to vias on the Wii motherboard, use magnet wire. Edit: do you mean twisted magnet wire, like for USB? If so, no, just use 2 individual magnet wires.
  3. loopj

    2024 Summer Competition Results and Prizes

    Huge congratulations @Redherring32, you really set a new bar. Well deserved winner!!!
  4. loopj

    Ghosts αSNES

  5. loopj

    Worklog [2024 Contest Entry] PS Pocket

    Also metal is pretty great for removing any light bleed
  6. loopj

    Worklog [2024 Contest Entry] PS Pocket

    Excited for this one! That case is screaming out for anodized aluminum
  7. loopj

    Worklog [2024 Contest Entry] WavePhoenix - Open-source implementation of the Nintendo WaveBird protocol

    Well folks, I'm calling it done! Presenting: The WavePhoenix Receiver, and the WavePhoenix+! I need to do some final GitHub repo cleanup, but I'm planning to make the repo public this weekend or early next week.
  8. loopj

    Worklog PS3 R&D Thread

    Bro save some projects for the rest of us!
  9. loopj

    Worklog Some PS2 Project

    This is absolutely incredible, a work of art
  10. loopj

    Question N64 Controller Board - First KiCad Project

    Looking good! I would fatten up those voltage traces, and make sure your decoupling capacitors are placed as close their IC pins as possible. @marhalloweenvt fun fact - the "no 90 degree routing" has mostly been debunked.
  11. loopj

    Worklog [2024 Contest Entry] WavePhoenix - Open-source implementation of the Nintendo WaveBird protocol

    Update time! Lots of progress since my last post. Performance The performance is now pretty solid. The packet rate and range is comparable to the OEM WaveBird receiver. I still think there is a lot of room for improvement. Firmware Updating We now have support for firmware updating! The should...
  12. loopj

    Worklog [2024 Contest Entry] WavePhoenix - Open-source implementation of the Nintendo WaveBird protocol

    Quick performance tuning update - I've managed to get the packets per second to an acceptable rate on the Series 2 SoCs! There is still a lot of tuning I want to do, but as of right now, I'm really close to the OEM performance in terms of throughput. It turns out I was wrong about this, the...
  13. loopj

    Worklog [2024 Contest Entry] WavePhoenix - Open-source implementation of the Nintendo WaveBird protocol

    Thanks @qwertymodo! So far the SI side has been fairly robust using the timers/dma/batch processing approach. For RX, since I'm processing the pulse timings a byte at a time, it gives me plenty of cycles before the next byte comes in (so far!). Using the hardware timers/dma approach for TX is...
  14. loopj

    Worklog [2024 Contest Entry] WavePhoenix - Open-source implementation of the Nintendo WaveBird protocol

    WavePhoenix Was keeping this under wraps until I was pretty confident it was doable, but wanted to share what I've been working on for the past month or so... WavePhoenix is an open-source implementation of the Nintendo WaveBird protocol using off-the-shelf Silicon Labs Wireless Gecko SoCs. I...
  15. loopj

    Worklog [2024 Contest Entry] PS Pocket

    Absolutely incredible achievement, great work dude. Now what is Yveltal going to fold instead? His sheets?
  16. loopj

    Worklog Playstation Soul

    A work of art as usual mate. Are you walking around with it on your shoulder like a boom box to take full advantage of those speakers?
  17. loopj

    Worklog Kawaii

    WOW
  18. loopj

    Worklog WiiSPiiClone Lite

    The cloner becomes the cloned.
  19. loopj

    Retro Lite CM5

    You absolute legend, nice job mate.
  20. loopj

    Worklog Kawaii

    I was running multi-day load tests on a mildly undervolted board while testing Thundervolt with a puny passive cooling setup, and it was A-OK. Temps peaked at 55 degC.
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