Hello everyone
I thought I'd start the ball rolling on my worklog, I have been lurking for a while reading and pestering @LCandell via PM occasionally
I came here by chance when I found the old family Wii in a cupboard (was jailbroken waaaaay back using an exploit on a certain gamedisc when it was discovered). I wanted to resurrect it and having lost the SD card I was searching for the latest info.
Then my eyes were opened to Wii portables, I was blown away! There are some very talented people here, I'm in awe.
I'm late to the party I know, but in preparation for the Wii portable I hope to build I decided to repurpose an old Pi 3b (found in the same cupboard lol).
So the Wii-Pi began. I opted to use a broken Wii U gamepad found on a well known auction site, I wanted a rapid build platform, and I quite like them to be honest.
I'm walking in the footprints of giants as there are quite a few guides and builds out there so no real credit to claim but thought I'd share my experience.
I will edit this post as I get time to update.
Sorry for the long winded intro
Case and controls:
Wii U Gamepad
Arduino pro micro as USB gamepad
Display:
6.5" AT065TN14 with RTD2660 based driver board
(IPS was out of my budget unfortunately maybe for the Wii)
Connectivity:
1x USB A (host)
1x micro USB (charging)
3.5mm Switched audio jack socket
Pi built in Bluetooth and WiFi
Sound:
Cheap USB DAC
PAM8403
10k Dual taper wheel potentiometer
Gamepad built in speakers and mic
Power:
5000mah Single cell Lipo (cheap powerbank)
Battery monitoring (safe shutdown hopefully) using the arduino's spare A2D - over I2C to the Pi, possibly using mintypi software (still researching this)
The "victim"
(Excuse the repurposed Holidays table cover that features throughout )
Trial fit up, tight but should be workable
Goodbye joystick connectors, hello flying leads (glad I did it but not glad I did it so early on, they were cause of many unrepeatable words throughout)
I ditched the LCD frame and made up a backplate to secure it and mount stuff to.
Slowly getting there, but lots left to do, resisting the urge to play it.... and waiting on a few bits to arrive.
Ok the urge overcame me and I thought I'd better check everything was still alive and things worked (well that was my reasoning anyway, and a thorough test would need to run a rom... right?)
Thank you for getting this far.
To be continued...
I thought I'd start the ball rolling on my worklog, I have been lurking for a while reading and pestering @LCandell via PM occasionally
I came here by chance when I found the old family Wii in a cupboard (was jailbroken waaaaay back using an exploit on a certain gamedisc when it was discovered). I wanted to resurrect it and having lost the SD card I was searching for the latest info.
Then my eyes were opened to Wii portables, I was blown away! There are some very talented people here, I'm in awe.
I'm late to the party I know, but in preparation for the Wii portable I hope to build I decided to repurpose an old Pi 3b (found in the same cupboard lol).
So the Wii-Pi began. I opted to use a broken Wii U gamepad found on a well known auction site, I wanted a rapid build platform, and I quite like them to be honest.
I'm walking in the footprints of giants as there are quite a few guides and builds out there so no real credit to claim but thought I'd share my experience.
I will edit this post as I get time to update.
Sorry for the long winded intro
Case and controls:
Wii U Gamepad
Arduino pro micro as USB gamepad
Display:
6.5" AT065TN14 with RTD2660 based driver board
(IPS was out of my budget unfortunately maybe for the Wii)
Connectivity:
1x USB A (host)
1x micro USB (charging)
3.5mm Switched audio jack socket
Pi built in Bluetooth and WiFi
Sound:
Cheap USB DAC
PAM8403
10k Dual taper wheel potentiometer
Gamepad built in speakers and mic
Power:
5000mah Single cell Lipo (cheap powerbank)
Battery monitoring (safe shutdown hopefully) using the arduino's spare A2D - over I2C to the Pi, possibly using mintypi software (still researching this)
The "victim"
(Excuse the repurposed Holidays table cover that features throughout )
Trial fit up, tight but should be workable
Goodbye joystick connectors, hello flying leads (glad I did it but not glad I did it so early on, they were cause of many unrepeatable words throughout)
I ditched the LCD frame and made up a backplate to secure it and mount stuff to.
Slowly getting there, but lots left to do, resisting the urge to play it.... and waiting on a few bits to arrive.
Ok the urge overcame me and I thought I'd better check everything was still alive and things worked (well that was my reasoning anyway, and a thorough test would need to run a rom... right?)
Thank you for getting this far.
To be continued...
Last edited: