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Question .wbf1 problem?

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Apr 28, 2024
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When I try to start TLOZ Skyward Sword I get the error:
Disc_Init{} returned: 0
This stays on my screen forever and my wii remote becomes unresponsive.

The only games that this happens on is Skyward Sword and Just Dance 2014.
The rest (Mario kart, New Super Mario Bros., Super Mario All-Stars and all gamecube games) work just fine.

I have double checked my file naming and game ID's but they are all correct, so that couldn't be the problem right?
If you have any idea what this screen means and/or know how to fix it, can you help me?


Edit: after a night of sleep I reallised the zipfile of my rom had a .wbfs file and a .wbf1 file.
Previously I only installed the wbfs file, because I thought the wbf1 file was unimportant.

I think it's safe to say I was wrong.
I have no idea what the wbf1 file is for, but i chucked it into my game files and I no longer get the error.

...However it still doesn't open the game, I just get a black or green screen after.
It does do the whole white tekst flashing over your screen thing like normal now,
but where it would normaly cut to a safety message from nintendo it cuts to a black or green screen instead.

Does this have anything to do with the .wbf1 file or is this a seperate problem on it's own?
 
Last edited:

Pablo

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Jan 4, 2019
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The wbf1 file is the second chunk of the game. Since the drive is formatted to fat32 file size is limited; some games need to be chopped in half. It's why in the guide for setting up games here it mentions to select the fat32 split option in the iso to wbfs converter.
 
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