EDIT: Now a contest entry!!
Yo! Figured you might be interested in following my progress on a project I started in the weeks following MGC this year!
No one here will remember me from it, but I was an original member of the Benheck.com forums from probably 2007 until everyone stopped caring. I've always been interested in Sega projects, and the year of my first MGC in 2009 I was trying so hard to make a Sega Genesis Laptop, which never came to be. Here's a pic of my wearing my Sega shirt at MGC that year:
I have tried to convert an actual full-size cab to a Genesis before. Back in 2016 I owned a Virtua Fighter (1993) I got off Craigslist for $250, and I threw a model 2 genesis inside and a couple of 3-button controller mobos. I never did figure out how to get the RGB signal to play nice with the medium-resolution CRT. What this picture doesn't show is the VGA monitor literally duct taped to the front of the cabinet after I had already accepted defeat:
I have had the NBA JAM XL (Shaq Edition) Arcade1up cabinet for a little over two years now. When I first bought it, I was certain it was going to be a smash hit with friends and visitors, and it's safe to say that it hasn't been everything I had imagined. It's a cool cabinet and awesome set of games, but I just don't find myself playing it at all. Anyways, I'm older and wiser and more realistic in my old age, and I've decided this would be a good use of the Shaq Jam. There are a few important considerations, however:
Thankfully, the Sega Genesis does offer 4-player support for a surprising number of games. They released two iterations of their "Sega Team Player" accessory, which allows 4 (or more) controllers for compatible games. So we can hook up 4 controllers! But wait... wouldn't that severely inhibit the experience of the other, two player games?
If you've never used a 4-player A1U, you might not understand how uncomfortable it would be to have both players 1 & 2 jammed up together on the left side of the control panel. I knew that was not how I wanted my cab to play. It should be a good experience regardless of how many players there are. So I came up with a system utilizing relays to physically toggle between 2p/4p modes on the cabinet depending on what game you'd like to play!
By utilizing 4 of these 8-channel relays, and a single 4 channel relay to control all of them, I have effectively eliminated that problem. Two of the custom devices will switch between two seperate control inputs, and route that input to a single controller board. These modules will be hooked up to controller slots 1/2 on the team player. So one of them will be EITHER CP1 or CP2 and the other will be EITHER CP2 or CP3. The other two simply disable input from CP1 and CP4 on the control panel. Some extra quality of life features include disabling the LEDs on the buttons for CP1 and CP4 when in 2p mode. All of this will be triggered by a latching pushbutton switch on the control panel itself, which sends 5v to the 4-channel relay, triggering the others to switch into 2p mode.
There is a lot more that I didn't get to in this post, but I think this is a good synopsis of the project's basic goals. This week I will begin sanding, painting, and applying the custom graphics I designed and had printed.
The important things about this build that I am proud of are that it uses NO EMULATION and all-original hardware wherever possible. I want to keep this as authentic as I can while also making it look and feel as modern as possible. I've created a series of hastily-made vlogs documenting the work I've done so far, and if you'd like more information on this project, please feel free to send me a message, reply to this thread, or comment on the youtube videos. I plan on making a much more refined video upon completion, but for now it's a fun way to follow along.
Thanks for reading!!
-Ahron
Building the World's First Sega Genesis 4-Player Arcade Machine - Part One - Intro & Controls
Building the World's First Sega Genesis 4-Player Arcade Machine - Part Two - More Components
Yo! Figured you might be interested in following my progress on a project I started in the weeks following MGC this year!
No one here will remember me from it, but I was an original member of the Benheck.com forums from probably 2007 until everyone stopped caring. I've always been interested in Sega projects, and the year of my first MGC in 2009 I was trying so hard to make a Sega Genesis Laptop, which never came to be. Here's a pic of my wearing my Sega shirt at MGC that year:
I have tried to convert an actual full-size cab to a Genesis before. Back in 2016 I owned a Virtua Fighter (1993) I got off Craigslist for $250, and I threw a model 2 genesis inside and a couple of 3-button controller mobos. I never did figure out how to get the RGB signal to play nice with the medium-resolution CRT. What this picture doesn't show is the VGA monitor literally duct taped to the front of the cabinet after I had already accepted defeat:
I have had the NBA JAM XL (Shaq Edition) Arcade1up cabinet for a little over two years now. When I first bought it, I was certain it was going to be a smash hit with friends and visitors, and it's safe to say that it hasn't been everything I had imagined. It's a cool cabinet and awesome set of games, but I just don't find myself playing it at all. Anyways, I'm older and wiser and more realistic in my old age, and I've decided this would be a good use of the Shaq Jam. There are a few important considerations, however:
- The Shaq Jam has 4 spots on the control panel. It is nice that it is a 3-button control layout, but what the hell am I supposed to do with the other two sets of controls?
- The cabinet is powered by a single 12v power input, but I want to have many components operating at different voltages and likely higher power draws than it can handle?
- How do I get the Genesis A/V signals to work with the existing monitor setup?
Thankfully, the Sega Genesis does offer 4-player support for a surprising number of games. They released two iterations of their "Sega Team Player" accessory, which allows 4 (or more) controllers for compatible games. So we can hook up 4 controllers! But wait... wouldn't that severely inhibit the experience of the other, two player games?
If you've never used a 4-player A1U, you might not understand how uncomfortable it would be to have both players 1 & 2 jammed up together on the left side of the control panel. I knew that was not how I wanted my cab to play. It should be a good experience regardless of how many players there are. So I came up with a system utilizing relays to physically toggle between 2p/4p modes on the cabinet depending on what game you'd like to play!
By utilizing 4 of these 8-channel relays, and a single 4 channel relay to control all of them, I have effectively eliminated that problem. Two of the custom devices will switch between two seperate control inputs, and route that input to a single controller board. These modules will be hooked up to controller slots 1/2 on the team player. So one of them will be EITHER CP1 or CP2 and the other will be EITHER CP2 or CP3. The other two simply disable input from CP1 and CP4 on the control panel. Some extra quality of life features include disabling the LEDs on the buttons for CP1 and CP4 when in 2p mode. All of this will be triggered by a latching pushbutton switch on the control panel itself, which sends 5v to the 4-channel relay, triggering the others to switch into 2p mode.
There is a lot more that I didn't get to in this post, but I think this is a good synopsis of the project's basic goals. This week I will begin sanding, painting, and applying the custom graphics I designed and had printed.
The important things about this build that I am proud of are that it uses NO EMULATION and all-original hardware wherever possible. I want to keep this as authentic as I can while also making it look and feel as modern as possible. I've created a series of hastily-made vlogs documenting the work I've done so far, and if you'd like more information on this project, please feel free to send me a message, reply to this thread, or comment on the youtube videos. I plan on making a much more refined video upon completion, but for now it's a fun way to follow along.
Thanks for reading!!
-Ahron
Building the World's First Sega Genesis 4-Player Arcade Machine - Part One - Intro & Controls
Building the World's First Sega Genesis 4-Player Arcade Machine - Part Two - More Components
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