What's new

RVLoader v2.1

Joined
Feb 16, 2025
Messages
15
Likes
17
Sadly some games are not working with the option " force progressive " and press A (for the 60Hz display) like wario world, animal crossing , capcom vs snk 2 EO
So i do also the solution of @Stitches to use a switch to disable 3v3 to disable VGA and use AV1
 

CIP060

.
Joined
Jun 5, 2024
Messages
36
Likes
6
I loaded the new version of mario kart deluxe wii 9.0 hack with rvloader 2.1
The game works but the game is displayed in RED being NTSC
all other PAL games are displayed regularly in color
I activated from the priloder region FIX
but the result does not change
Obviously all American games are displayed in red
At the moment I am doing some tests and I have not yet cut the card and I am using it connected to a CRT television with a RGB scart cable
what could I do to see American games in color?

photo_2025-03-05_11-07-59.jpg


photo_2025-03-05_11-08-03.jpg


MOD EDIT: Combined multipost
 
Last edited by a moderator:

Stitches

2 and a Half Dollarydoos
Staff member
.
.
Joined
Feb 5, 2017
Messages
4,335
Likes
3,345
Location
Banana Bender Land, Australia
Portables
6
I loaded the new version of mario kart deluxe wii 9.0 hack with rvloader 2.1
The game works but the game is displayed in RED being NTSC
all other PAL games are displayed regularly in color
I activated from the priloder region FIX
but the result does not change
Obviously all American games are displayed in red
At the moment I am doing some tests and I have not yet cut the card and I am using it connected to a CRT television with a RGB scart cable
what could I do to see American games in color?

View attachment 37831

View attachment 37832

MOD EDIT: Combined multipost
This is actually not an RVLoader issue, this is a Wii AVE limitation. NTSC games by default do not work with SCART. The AVE doesn't have enough outputs to give every video mode its own lines, so PAL RGB and NTSC S-Video share the same pins. RGB red is shared with S-Video Chroma, so what you're seeing as a red colour issue is what happens when S-Video Chroma is fed into a RGB colour line. Their formats are alike, so your TV is able to interpret this as a red display.

Without softmods this cannot be overcome, as the AVE's video output mode is normally tied to the game's region. Priiloader's region fix doesn't work for this, but Nintendont's does. You can force the game to use the PAL 60 video mode and that will make *some* NTSC games work over SCART. Some games have their video outputs hardcoded and cannot be forced by software, so you'll have to use composite, YPbPr component, or VGA to test those games.
 

CIP060

.
Joined
Jun 5, 2024
Messages
36
Likes
6
photo_2025-03-05_15-12-57.jpg


So I soldered a composite video rca cable but now it is seen in black and white
Of course PAL games are seen in color
When I installed RVLoader I did not install the FIX WIFI and VGA patch
Do I have to activate the VGA FIX patch to see NTSC games in color?
 

Stitches

2 and a Half Dollarydoos
Staff member
.
.
Joined
Feb 5, 2017
Messages
4,335
Likes
3,345
Location
Banana Bender Land, Australia
Portables
6
Nah, the VGA patch just replaces the YPbPr component video mode. NTSC not displaying properly, 99 times out of a 100 is because of the TV not being fully compatible with NTSC video formats. Is this TV known to be compatible with NTSC video formats? Is the black and white composite feed using the Nintendont default settings, or is it forced to PAL60 here?
 

CIP060

.
Joined
Jun 5, 2024
Messages
36
Likes
6
I wanted to clarify something important
I am a console collector I have about 40 from the 70s to 2025
I have 3 CRT televisions with cathode ray tubes to which I connect dozens of PAL consoles with RGB scart cables and I have dozens of games even NTSC on PAL consoles and they all work in a spectacular way with clear and perfect colors
only the Wii gives me this problem
So my devices work PERFECTLY
you tell me to try NINTENDONT but Nintendo is for GAMECUBE games!!!
this game is for WII
Therefore Nintendo is of no use to me
a friend of mine tried this game with an HDMI adapter and sees it in color

Untitled.jpg
 

Stitches

2 and a Half Dollarydoos
Staff member
.
.
Joined
Feb 5, 2017
Messages
4,335
Likes
3,345
Location
Banana Bender Land, Australia
Portables
6
I wanted to clarify something important
I am a console collector I have about 40 from the 70s to 2025
I have 3 CRT televisions with cathode ray tubes to which I connect dozens of PAL consoles with RGB scart cables and I have dozens of games even NTSC on PAL consoles and they all work in a spectacular way with clear and perfect colors
only the Wii gives me this problem
So my devices work PERFECTLY
you tell me to try NINTENDONT but Nintendo is for GAMECUBE games!!!
this game is for WII
Therefore Nintendo is of no use to me
a friend of mine tried this game with an HDMI adapter and sees it in color
My apologies, somehow I forgot that we're talking about a Wii game. RVLoader does not support forcing Wii game video modes. Nintendont can do it for Gamecube games because it's a general purpose software for all use cases that just happens to do everything needed for a portable, but RVLoader was developed specifically for the needs of portables and running NTSC games on old PAL TVs wasn't an expected use case.

As for why the Wii is the only console with this problem, as I mentioned before, the Wii's video output mode is tied to the game's region. Unlike most other consoles which have region specific hardware on the motherboard and will output that regional format even when playing an out of region game, the Wii has no regional hardware differences. Nintendo made one universal design that can output all regional video formats, and then forcibly tied which format should be used to display a game to that game's region flag. This is why composite shows as black and white on your TV, it's the normal result when NTSC composite is sent to a PAL region TV. Nintendont can spoof this for Gamecube games because it runs them in Wii mode as a wrapper, but RVLoader runs Wii games using Hiidra, which despite having features like GC2Wiimote and the noWIFI patch, doesn't have a force video mode option for Wii games because composite and VGA on modern small LCD screens service 99% of games and there are no commonly available small screens that support the other region specific video formats.

You'll have to try USBLoaderGX or other equivalent loader and see if they support forcing the Wii game's output mode to PAL60.

Also, please stop multiposting. You can put images and text in a single post, and you can edit your existing posts to add text or images later if needed.
 
Last edited:

CIP060

.
Joined
Jun 5, 2024
Messages
36
Likes
6
So I solved it
It seems that of 3 CRT TVs the one I had tried to do some TESTS strangely displays in black and white NTSC
As you can see from the photo CRT TV is seen in color
photo_2025-03-06_11-38-05.jpg
 
Joined
Apr 18, 2021
Messages
11
Likes
0
Please, before asking any question, check the F.A.Q.: https://bitbuilt.net/forums/index.php?threads/rvloader-f-a-q.3721/
If you have any feature request, please post them here or I could forget about them: https://github.com/Aurelio92/RVLoader/discussions/categories/ideas
Make sure you follow all the steps, even if you already had BBLoader installed.


RVLoader was developed to replace BBLoader. Despite being almost completely rewritten, the stock theme was kept quite similar. The main improvements introduced are:
  • Open source code!
  • Wii channels support
  • ELF homebrews support
  • Complete Wiimote support
  • Titles are now ordered alphabetically
  • Fixed GC2Wiimote disconnection when the system is left idle for a while
  • Per-game GC+2.0 remappable buttons
  • Integrated system clock IF the MX chip is found. This can be an easy way to detect if the MX is properly wired to the Wii
  • Wider LUA integration for greater customization
  • Settings menu
  • Theme selection in the settings menu
  • Integrated GC+2.0 and PMS2 settings
  • PMS2 support (for more info on what this means, check the features listed here: https://4layertech.com/products/rvl-pms-2 )
  • RVL-DD in-game brightness setting (hold Z+X+Dpad Up/Down)
These improvements add up to the already known features of BBLoader:
  • New front-end completely developed from scratch and with Wii portables in mind
  • Built-in installer that automatically detects if RVL is not installed and prompts the user to install it
  • Integrated VGA patches. The installer also forces 480p if VGA selected so that you don't need to enable it from the System Menu settings
  • neek2o has been replaced by Hiidra for booting Wii games
  • Improved USB compatibility for Wii games
  • BT module is not required anymore to boot Wii games
  • GC2Wiimote is integrated in Hiidra and per-game configs can be modified directly in RVLoader by pressing B on a selected game. Also BTWiimoteInject is not required anymore
  • Bootloader system making upgrades as easy as drag & dropping new files on your USB drive
  • Full custom theme integration
VC/WiiWare titles are supported, but still experimental. Copy VC .wad files in the /vc folder on the root of your drive. WiiWare and Wii channels go in the /channels folder on the root of your drive.

If you already have BBLoader installed, follow these steps before proceeding with the copy of the files and installation:
  1. Delete the folder BBMain located in /bbloader/themes . This is not strictly needed, but it will ensure that the old, incompatible BBLoader theme won't appear in the themes list in the settings.
  2. Rename the folder /bbloader into /rvloader . This will ensure that any previously saved configuration and USB Wii saves are transferred over to RVLoader
In order to install RVLoader you need to have your Wii already hacked (i.e. the homebrew channel is installed) and updated. Then simply follow these steps:
  1. Unzip the archive in the root of your USB drive, making sure to merge the folders and not replacing them (to keep all the other homebrews that you might already have)
  2. Plug your USB drive in your Wii and turn it on
  3. Boot RVLoader from the homebrew channel, postloader or whatever you have
  4. RVLoader will detect if it is not installed currently and ask you to do it
  5. Press A to launch the installer
  6. After the initialization is complete the installer will perform a sanity check. If it complains about missing some IOS modules check the note at the end.
  7. You will be prompted to select if you want to patch out the WiFi module and if you want VGA. If you don't have the WiFi module on your board or you plan on removing it, PLEASE, make sure to have the "Patch out WiFi" option set to yes.
  8. Once you have selected the wanted options, press Start/Home once.
  9. The installer will show you the selected options and ask for confirmation. To proceed hold Start/Home for a couple of seconds until the process starts.
  10. Wait until the end of the process, it should take about a minute and then exit to RVLoader.
From now on RVLoader will boot automatically when turning your Wii on.

The UI is pretty simple, though still in development. Basic controls are:
  • DPad/Left stick to move through the different games
  • A to boot a game
  • B (or 1 on a Wiimote) to open the per-game configuration menu
  • C-Stick to switch between the different game menus (GC, Wii, homebrews, ...). Simply move the C-Stick and a selector wheel will show up. Holding the C-Stick in a position for a couple of seconds will confirm the selection. In case you are using a Wiimote, hold the B button and move the DPad to simulate the C-Stick movements. You can also use the right stick on a Classic Controller or the Nunchuk stick while holding the C button.

NOTE if step 6 fails: RVL installer grabs the required IOS modules from your Wii's NAND. If your Wii is not updated, it might be possible that the installer won't be able to find some of the required modules. In this case the installer will try to get those modules from the following IOS wads that must be placed on the root of your USB drive:
  • IOS36-64-v3608.wad
  • IOS58-64-v6176.wad
  • IOS80-64-v6944.wad
We won't provide these files, but you can obtain them easily.

Updates will come in the following days/weeks. If you have suggestions or any other feedback please let me know either here or on Discord.


PS: RVLoader and Hiidra wouldn't have been possible without the help of the following people:
  • marcan42, for answering any of the questions I had on Wii's architecture and IOSes
  • CrashBash for designing the amazing masterpiece that is the boot logo of Hiidra
  • Any developer who has released stuff for the Wii or contributed to its reverse engineering
  • All my Patreon supporters
This project is completely funded by the amazing donations and support I get on my Patreon page. If you'd like to contribute to the cause, you can check my page here: https://www.patreon.com/aureliomannara (I know, shameless plug).

Download link: https://github.com/Aurelio92/RVLoader/releases
Source code: https://github.com/Aurelio92/RVLoader (can't wait to see your contributions!)

PS: Hiidra's source code will come in few more days/possibly weeks. I need to clean it up

I have a question I couldn't find answered in the FAQ. Does GC2Wiimote support now more than one gamecube controller? Does it support the 4 gc controllers. Cause I remember it didn't in the past, but that it was in the planes, like a roadmap, but I cant find anything about it now after 3 years. Is it possible?
 

Aurelio

ᕕ( ᐛ )ᕗ
Staff member
.
.
.
.
.
.
Joined
Mar 3, 2016
Messages
2,265
Likes
3,044
Portables
2
I have a question I couldn't find answered in the FAQ. Does GC2Wiimote support now more than one gamecube controller? Does it support the 4 gc controllers. Cause I remember it didn't in the past, but that it was in the planes, like a roadmap, but I cant find anything about it now after 3 years. Is it possible?
Sadly not, I haven't really been able to focus on GC2Wiimote
 
Joined
Dec 20, 2024
Messages
94
Likes
45
Portables
Ashida
wanted to play new super mario bros wii so much with the gamecube controller hehe. Someday who knows?

I’m… Pretty sure Mario works fine on GC2Wiimote… just configure it as sideways wiimote. I don’t have my console with me right now but I’m pretty sure it works on mine…

EDIT: ok was able to teast and yeah, NSM Wii works perfectly fine... Just configure wiimote orientation to sideways, I personally use:
WM A = X
WM 1 = B
WM 2 = A
Plus = Start
Minus = Z
Shake = R
etc

Pad Read set to Auto.
 
Last edited:
Joined
Apr 18, 2021
Messages
11
Likes
0
I’m… Pretty sure Mario works fine on GC2Wiimote… just configure it as sideways wiimote. I don’t have my console with me right now but I’m pretty sure it works on mine…

EDIT: ok was able to teast and yeah, NSM Wii works perfectly fine... Just configure wiimote orientation to sideways, I personally use:
WM A = X
WM 1 = B
WM 2 = A
Plus = Start
Minus = Z
Shake = R
etc

Pad Read set to Auto.
Yeah, i mean, I expressed myself wrong, I was talking about playing nsmbw multiplayer with gamecube controllers. But thanks for the explanation
 
Joined
Mar 3, 2025
Messages
8
Likes
0
Hello, I loaded RV loader on 1 SD card, then realized it was the wrong card. Is it possible to get the rv loader files on another sd or usb to use it without problem?
 

Aurelio

ᕕ( ᐛ )ᕗ
Staff member
.
.
.
.
.
.
Joined
Mar 3, 2016
Messages
2,265
Likes
3,044
Portables
2
Hello, I loaded RV loader on 1 SD card, then realized it was the wrong card. Is it possible to get the rv loader files on another sd or usb to use it without problem?
Just copy everything from one to the other and it will be fine
 
Joined
Mar 3, 2025
Messages
8
Likes
0
I copied over everything to the new drive but it still returns with a blank screen. Its not a formatting issue since i've changed it to fat32 using rufus before copying over the files. Any suggestions? :(
 
Top