Been working consistently on this lately and have a pretty decent update now.
Finally have a name for it lol
The case is mostly done, just have some minor tweaks here and there.
I changed the button layout to a more Gamecube style instead of the ds style.
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I have finished the most daunting task in my opinion, and that's the button boards, (my first time btw). This is my least favorite part of the build process...
The ABXY board has an integrated GC+2.0 and will be using an LRA motor from an old iPhone 6+. I've tested many motors and my favorites were wiimote motors but didn't have enough space to fit two (one on each side) and having just one was too weak of a vibration in my opinion. However I can use just one LRA motor since it is a more powerful vibration and the 6+ motor feels the best of the LRA motors I've tested. The Z button is also built in on the edge of the board and will be using this tact:
https://www.digikey.com/en/products/detail/panasonic-electronic-components/EVQ-P40B3M/3182241
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The pics below are for the DPAD board that has an integrated LM49450 and will be used with WiiHUD so I can eliminate volume buttons and control it via button combos instead. I'm using ffc connectors for cleaner internals and less wiring between the boards.
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Speaking of audio, I have been messing with the idea to forgo the headphone jack and use bluetooth instead.
I was testing this module here
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It has an AUX in which I was under the impression is analog L/R/GND, but to my surprise it actually transmits the audio from the headphone jack of the U-AMP I was testing wired via i2s, which means this module is not transmitting the audio source but the speaker output source it seems. So I have ordered a newer version of this board with an updated chip and an smd crystal rather than this bulky one on this board. It is this one in particular:
https://www.aliexpress.com/item/1005002007618195.html?spm=a2g0s.9042311.0.0.5a0f4c4dGbpLje
The latency is rather low so very low lag which makes for awesome game sessions via bluetooth. Goodbye headphone jack.
I plan on wiring a switch between headphone sense and ground on the LM49450 so I can switch between loudspeakers and bluetooth easily while cutting off the audio of the internal speakers in headphone/bluetooth mode.
I have also created an acoustic chamber for the speakers to allow for more depth of sound. I designed it to protrude in a way that holds down the LCD as well. I'll have to show you guys that later, have further testing to do on that but here it is.
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Next I removed the USB port from the PDV2 board as it wouldn't fit in the case and wired an sd2usb adapter underneath.
This is the adapter I used:
https://electron-shepherd.com/microsd-to-usb-converter/
I also replaced the power button with one of the same footprint but a shorter profile to also fit better in the case. Here is the switch that I used:
https://www.digikey.com/en/products/detail/apem-inc/MJTP1117/1795496
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For the heatsink, I'm using the usual 35mm fan and copper plate combo with 2 tweaks. I bought a copper plate from the BB store back in the day, but felt very light and bent easily. So I ordered a copper plate from eBay and cut it down to size and feels higher quality in my opinion. I then welded on a copper heatsink with solder paste for the best thermal conductivity. This system should stay pretty cool to the touch. I think this exact solution should become, if not already, the wii portable standard heatsink setup.
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More to come in the next month or so. Just need to design 3 more simple boards and send everything off to the fab!