GBA Console Scan 3D scan data.
Contains:
GBA Console Front
GBA Console Back
Specs:
These are re-meshed versions of the original scans, they contain a lower poly count to be easier to work with but are virtually identical to the raw scans.
Average poly count per mesh is about 600,000 triangles.
Point cloud data is also provided if you would like to mesh your own raw models.
NOTE:
3D scans aren't perfect, if light cannot hit certain parts of the object then the scan will contain 'Blobs' in those areas.
These scans are provided as reference only. No assistance will be provided on how to use this data.
Downloads:
Meshes: GBA Console Meshes
Point cloud: GBA Console point cloud data.
GBA Front Shell (Higher Quality)
More Scans to Come......
Contains:
GBA Console Front
GBA Console Back
Specs:
These are re-meshed versions of the original scans, they contain a lower poly count to be easier to work with but are virtually identical to the raw scans.
Average poly count per mesh is about 600,000 triangles.
Point cloud data is also provided if you would like to mesh your own raw models.
NOTE:
3D scans aren't perfect, if light cannot hit certain parts of the object then the scan will contain 'Blobs' in those areas.
These scans are provided as reference only. No assistance will be provided on how to use this data.
Downloads:
Meshes: GBA Console Meshes
Point cloud: GBA Console point cloud data.
GBA Front Shell (Higher Quality)
More Scans to Come......
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