Ghosts RENEDUCATION: Doom Fixes the Mistakes of the Past: My first NESp

Doom

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Found this carcass of a portable in my room. It was finished at one point but was pretty much band-aided together so I never really posted much about it and sacrificed it for parts pretty much right away. All the pictures from the before times are imageshack'd (grandaddy of photobucket'd) and lost to the ether so whatever I guess. Might as well Quantum Leap it back into something usable.

front.jpg

The NESp as it stands today. Made from the 6x4x2-Inch Radio Shack Project Box, was modeled after Tighe Lory's 2001 NESp. Originally I started off with the 8x6x3 size, but with a NOAC it was definitely oversized. The 6x4x2 works out pretty well, enough room for batteries (AA's ayy lmao) and all the boards and controls.

top.jpg

The top, has the cart slot (which I was pretty proud of the sanding job on lol) and the start/select bits from the original NES controller: one set for volume up/down and the other for start/select. Would've been nice if I didn't just hotglue them in place. The power switch didn't turn out as well as I had hoped either. Good design choices there, doom.

sides.jpg

Screws just bolted into the side to try and keep the motherboard in place and fight the deathgrip of the cart slot when pulling out the games. Pretty ugly and didn't really even work that well. ¯\_(ツ)_/¯

inside.jpg

The rats next inside. I had the AA holder on the bottom and the motherboard on top of that. In theory it would work out well if I designed it better lol. The controller board was just placed behind the screen and it seemed to fit okay there, other than it wasn't really secured down anywhere.

buttons.jpg

The buttons, wasn't even using squishy tacts! I think I took these from a modem. They worked okay but I have squishy tacts now.

dpad.jpg

The dpad setup worked pretty well actually, this board being from a SMS controller that already has the board in two halves.

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Here's where the screws went into, a piece of wood that secured the board in place. Didn't really help with the cart death grip cause the back and middle of the board flexed too much.

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My plans to class everything up and fix this is to 3D print a skeleton, or a rollcage if you will, to hold everything in place. Good practice too for a V2 or spiritual successor on other portables that I could do a clear case. Neat. More designs of that and all of that, tomorrow :palmerdash:
 

Doom

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Crap it still works. This is why I always suggest NOAC projects for the first one, as these are so cheap (around 10 freedom certificates) and are nearly impossible to break.

wrkingupdate.jpg


I decided to make sure it still worked before working on the case rollcage and etc. Kept getting a blank screen or random jumbled sprites (not specific to any game). Didn't really want to go thru the rats nest of wiring, because I'd rather just start over if this thing was donezo, and if I started over with a new NOAC I'd completely start over with a new case. Nevertheless I delved deeper to investigate. Pretty obvious why it wasn't working:

boardunbroken.jpg


Bottom right you can see all the pins were lifted off. Not surprising for a 8 year old project I guess. Etched off some of the screen on the board for new traces and it was back to working.

Next up, rewire up the controller, dig out my other 2.5" screen and then work on some case memes.
 

Doom

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Bump, for Ghosts. Apparently I forgot to update this from when I posted the thread to picking the projects up again for GHOSTS, so here's everything I did since then (not much really).

For the Skeleton (how fitting!) cage, I printed two pieces to hold the screen in place. The two white pieces are for extra stability backing for the dpad and B/A buttons, and are tied into the screw posts to keep the skeleton structure in place.

skeleton_1.png

skeleton_2.png

skeleton_3.png


I 3D Printed some new buttons with a concentric pattern. They are larger than the holes in the case to cover up how haggard the hole cuts are.

concentric_buttons.png

nes_buttons4.jpg

nes_buttons1.jpg

nes_buttons2.jpg

nes_buttons3.jpg
 
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