BBLoader v1.1 - beta

Aurelio

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BBLoader_1500.png

Please, before asking any question, check the F.A.Q.: https://bitbuilt.net/forums/index.php?threads/bbloader-f-a-q.3721/

After many months of development BitBuilt is proud to release the first public beta of BBLoader, the new games loader specifically designed for Wii portables, replacing the old and buggy PortablizeMii.
As of now this is a beta release, therefore there might be unknown bugs and there are still few features missing, please proceed with caution. Current features of BBLoader include:
  • New front-end completely developed from scratch and with Wii portables in mind​
  • Built-in installer that automatically detects if BBL is not installed and prompts the user to install it​
  • Integrated VGA patches. The installer also forces 480p if VGA selected so that you don't need to enable it from the System Menu settings​
  • neek2o has been replaced by Hiidra for booting Wii games​
  • Improved USB compatibility for Wii games​
  • BT module is not required anymore to boot Wii games​
  • GC2Wiimote is integrated in Hiidra and per-game configs can be modified directly in BBLoader by pressing B on a selected game. Also BTWiimoteInject is not required anymore​
  • Bootloader system making upgrades as easy as drag & dropping new files on your USB drive​
As of now booting VC and Wii channels is not supported. Also booting emulated games isn't integrated in the UI yet. These will come in the near future.

In order to install BBLoader you need to have your Wii already hacked (i.e. the homebrew channel is installed) and updated. Then simply follow these steps:
  1. Unzip the archive in the root of your USB drive, making sure to merge the folders and not replacing them (to keep all the other homebrews that you might already have)
  2. Plug your USB drive in your Wii and turn it on
  3. Boot BBLoader from the homebrew channel, postloader or whatever you have
  4. BBLoader will detect if it is not installed currently and ask you to do it
  5. Press A to launch the installer
  6. After the initialization is complete the installer will perform a sanity check. If it complains about missing some IOS modules check the note at the end.
  7. You will be prompted to select if you want to patch out the WiFi module and if you want VGA. If you don't have the WiFi module on your board or you plan on removing it, PLEASE, make sure to have the "Patch out WiFi" option set to yes.
  8. Once you have selected the wanted options, press Start/Home once.
  9. The installer will show you the selected options and ask for confirmation. To proceed hold Start/Home for a couple of seconds until the process starts.
  10. Wait until the end of the process, it should take about a minute and then exit to BBLoader.
From now on BBLoader will boot automatically when turning your Wii on.

The UI is pretty simple, though still in development. Basic controls are:
  • DPad/Left stick to move through the different games
  • A to boot a game
  • B to open the per-game configuration menu
  • C-Stick to switch between the different game menus (GC, Wii, homebrews, ...). Simply move the C-Stick and a selector wheel will show up. Holding the C-Stick in a position for a couple of seconds will confirm the selection

NOTE if step 6 fails: BBL installer grabs the required IOS modules from your Wii's NAND. If your Wii is not updated, it might be possible that the installer won't be able to find some of the required modules. In this case the installer will try to get those modules from the following IOS wads that must be placed on the root of your USB drive:
  • IOS36-64-v3608.wad
  • IOS58-64-v6176.wad
  • IOS80-64-v6944.wad
We won't provide these files, but you can obtain them easily.

Updates will come in the following days/weeks. If you have suggestions or any other feedback please let me know either here or on Discord.


PS: BBLoader and Hiidra wouldn't have been possible without the help of the following people:
  • marcan42, for answering any of the questions I had on Wii's architecture and IOSes
  • Gman and Noah for their support on the development and testing of BBLoader
  • CrashBash for designing the amazing masterpiece that is the boot logo of Hiidra
  • Any developer who has released stuff for the Wii or contributed to its reverse engineering
  • All my Patreon supporters
Version changelogs:
v1.1:
-Added support for GC CISO games
-Improved VGA support
-Fixed an issue with split WBFS games
-Increased maximum path length for WBFS games
-Improved USB drives compatibility
 

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Sorry if this is a dumb question, but what do u mean by integrated VGA? Do you not need to do the hardware VGA patch now?

Also, is there a list for USB compatibility?
 

Stitches

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Sorry if this is a dumb question, but what do u mean by integrated VGA? Do you not need to do the hardware VGA patch now?
You still need to solder to the H and V sync pins on the AVE, but you don't have to go through the rigmarole to install the software patch like before.
 
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Thanks for the hard work. If we have portablizemii already installed, is there anyway to upgrade to this?
 

CrashBash

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Thanks for the hard work. If we have portablizemii already installed, is there anyway to upgrade to this?
You just run the installer, as detailed in the original post, and it should work. Unless you have edge cases such having played with alpha builds that Aurelio made, you should be fine.
 

Noah

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Will an install video be coming out soon?
No. This is a beta. If you need an installation video then this is not for you to use.

When we release a full version then yes, we will make a how to install video.
 
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I installed it, but now I have a question, how do I go back to the original wii menu?
 
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I managed to get back through the priloader, I don't know much about Wii, my screen was just like the picture, a doubt, in case the menu navigation is done by the gamecube control? If so, is it possible to use USB control or not?
 

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Legend

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Great Job Aurelio (& contributors)!!!, I was just about to add the MX chip to my little build, but ill hold off for now and try this out!
 
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So the Bluetooth module is not needed for Wii games no more, just wondering, then what does it use to get wii games to boot do I need to use something else
 

StonedEdge

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So the Bluetooth module is not needed for Wii games no more, just wondering, then what does it use to get wii games to boot do I need to use something else
You don't require anything hardware wise to boot Wii games anymore. Just add them to the wfbs folder as you usually would and they will appear in the Wii section of the UI.
 

Aurelio

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I managed to get back through the priloader, I don't know much about Wii, my screen was just like the picture, a doubt, in case the menu navigation is done by the gamecube control? If so, is it possible to use USB control or not?
Use the C-Stick to switch to Wii games.
No, USB controllers are not supported (they work only for gamecube games with Nintendont)
 
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this project is dedicated to wii modified for portable , but it will benefit everyone who has a wii, there is a large group of people who use the wii as a retroconsole, run emulators on it .. a great difficulty has been finding original Joysticket, it would be good if this new load supported Joysticket from playstation 2 playstation 3 .. Joysticket's from ps2 and p3 are easy to find and cheap
 

Aurelio

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this project is dedicated to wii modified for portable , but it will benefit everyone who has a wii, there is a large group of people who use the wii as a retroconsole, run emulators on it .. a great difficulty has been finding original Joysticket, it would be good if this new load supported Joysticket from playstation 2 playstation 3 .. Joysticket's from ps2 and p3 are easy to find and cheap
I don't plan on supporting USB controllers any time soon
 
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you are congratulated for the development of the BBload and the GC2WIIMOTE. and a great initiative thank you

I believe the entire Wii community will be grateful !!!
 
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