1. birbpal

    Question Should i make my portable emulated or let it have a real motherboard.

    Basically this is the design i'm going to. The part that really made me think if i should use emulated or not are the controllers, i want them to be like the nintendo switches. That means you could deattach them and I was also thinking of trying to make a dock, just in case i want to play on a...
  2. rand0mcit

    FPGA-based Gameboy clone

    Hi all, I'd like to tell you about the FPGA-based Gameboy clone that I'm currently building. I started this project because I wanted to learn how to build a handheld console and also because I'd like to play my Gameboy games on a nice big screen. Main goals for this project: Run Gameboy games...
  3. Question Gamecube controller protocol

    So I got my DIY GameCube controller emulator to output a 1 and a 0. I can also receive stuff. I read that the console sends 000000001 to look for the controller. What should i send back to tell the console that I am there?
  4. jefflongo

    STM32 NES Emulator

    So I'm taking a microcontrollers class and we need to create a project. Most projects are pretty basic, but my partner and I wanted to go above and beyond. I've always wanted to write an NES emulator, so we decided to write an NES emulator to run on an STM32 microcontroller. We are designing a...
  5. nobble

    Nobble's Pikaboy SP: Pokemon-themed RetroPie console in a GBA SP shell.

    I have been putting off my WiiP for a few days and felt bad about my laziness. After I had been laying in bed night after night, restless, knowing that my project was watching me from the corner of the room, I hid it away and thought about my life decisions. So I decided to go on a diet of...