PiR8_BTY's Build Thread

Joined
Apr 12, 2020
Messages
128
Likes
243
Hi Folks,

been awhile since my last update. I've been busy playing through wind waker 18 years later since the first time! Although, im still not done with the build. I added a 500gb sd card as BBloader supports it and Portablizemi did not. I upgraded my screen from 240p to 480p and the extra resolution is amazing. Although it comes with some trade offs (Cannot run some gamecube titles due to forced progressive scan mode not working and some games only supporting 240p. Even mario sunshine you need to keep tapping the A button on a blank screen till to enable progressive scan). I also added mesh over all the openings...you know, to prevent someone finding cockroaches in this thing in 15 years like so, so many wii's. If anyone knows how to correct the V/H screen positioning on this 480 screen that would be amazing. Grounding the menu pinout isnt working. More to come soon!
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Last edited:
Joined
Apr 12, 2020
Messages
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243
Wow, super professional. This is fantastic! Upgrading the LCD is a game changer
Thank you for the kind words. It's been a long road, I can remember being on every bitbuild live streams of when they were building the kits. I was literally asking questions non stop for hours and taking notes. I've learned so much and I think I am starting to develop the confidence to attempt my own portable soon. :)
 

GingerOfOz

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Hi Folks,

been awhile since my last update. I've been busy playing through wind waker 18 years later since the first time! Although, im still not done with the build. I added a 500gb sd card as BBloader supports it and Portablizemi did not. I upgraded my screen from 240p to 480p and the extra resolution is amazing. Although it comes with some trade offs (Cannot run some gamecube titles due to forced progressive scan mode not working and some games only supporting 240p. Even mario sunshine you need to keep tapping the A button on a blank screen till to enable progressive scan). I also added mesh over all the openings...you know, to prevent someone finding cockroaches in this thing in 15 years like so, so many wii's. If anyone knows how to correct the V/H screen positioning on this 480 screen that would be amazing. Grounding the menu pinout isnt working. More to come soon!
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Awesome job. The silkscreen on the driver board is super screwy, I had to try every button to figure out which is which. Here's what I found, left side is what the label says it is, right side is what I think it actually is.
 

Attachments

Joined
Apr 12, 2020
Messages
128
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243
Awesome job. The silkscreen on the driver board is super screwy, I had to try every button to figure out which is which. Here's what I found, left side is what the label says it is, right side is what I think it actually is.
Wow, now I feel so naive. To think the silk screen issues ended at the v/h sync...I never tried the power pinout! Thanks for your notes, this will be super helpful. Ill mess around with it tonight and report back. :)
 
Joined
May 19, 2020
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Location
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Hi Folks,

been awhile since my last update. I've been busy playing through wind waker 18 years later since the first time! Although, im still not done with the build. I added a 500gb sd card as BBloader supports it and Portablizemi did not. I upgraded my screen from 240p to 480p and the extra resolution is amazing. Although it comes with some trade offs (Cannot run some gamecube titles due to forced progressive scan mode not working and some games only supporting 240p. Even mario sunshine you need to keep tapping the A button on a blank screen till to enable progressive scan). I also added mesh over all the openings...you know, to prevent someone finding cockroaches in this thing in 15 years like so, so many wii's. If anyone knows how to correct the V/H screen positioning on this 480 screen that would be amazing. Grounding the menu pinout isnt working. More to come soon!
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Well done!!!

What was the process for swapping your screen and where did you source the part? It seems like a worthwhile upgrade!
 
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